import 'package:flutter/material.dart'; class TestUI extends StatefulWidget { const TestUI({super.key}); @override State createState() => _TestUIState(); } class _TestUIState extends State { int _test = 0; void _onPressed() { setState(() { _test = 1; }); } @override Widget build(BuildContext context) { return Scaffold( body: Center( child: Column(children: [ FloatingActionButton(onPressed: _onPressed), Text('$_test'), ],), ), ); } }