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print-calculator/frontend/src/app/shared/components/stl-viewer/stl-viewer.component.ts

249 lines
7.7 KiB
TypeScript

import { Component, ElementRef, Input, OnChanges, OnDestroy, OnInit, ViewChild, SimpleChanges } from '@angular/core';
import { CommonModule } from '@angular/common';
import { TranslateModule } from '@ngx-translate/core';
import * as THREE from 'three';
// @ts-ignore
import { STLLoader } from 'three/examples/jsm/loaders/STLLoader.js';
// @ts-ignore
import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
@Component({
selector: 'app-stl-viewer',
standalone: true,
imports: [CommonModule, TranslateModule],
templateUrl: './stl-viewer.component.html',
styleUrl: './stl-viewer.component.scss'
})
export class StlViewerComponent implements OnInit, OnDestroy, OnChanges {
@Input() file: File | null = null;
@Input() color: string = '#facf0a'; // Default Brand Color
@ViewChild('rendererContainer', { static: true }) rendererContainer!: ElementRef;
private scene!: THREE.Scene;
private camera!: THREE.PerspectiveCamera;
private renderer!: THREE.WebGLRenderer;
private controls!: OrbitControls;
private animationId: number | null = null;
private currentMesh: THREE.Mesh | null = null;
private autoRotate = true;
loading = false;
ngOnInit() {
this.initThree();
}
ngOnChanges(changes: SimpleChanges) {
if (changes['file'] && this.file) {
this.loadFile(this.file);
}
if (changes['color'] && this.currentMesh && !changes['file']) {
this.applyColorStyle(this.color);
}
}
ngOnDestroy() {
if (this.animationId) cancelAnimationFrame(this.animationId);
this.clearCurrentMesh();
if (this.controls) this.controls.dispose();
if (this.renderer) this.renderer.dispose();
}
private initThree() {
const width = this.rendererContainer.nativeElement.clientWidth;
const height = this.rendererContainer.nativeElement.clientHeight;
this.scene = new THREE.Scene();
this.scene.background = new THREE.Color(0xf4f8fc);
// Lights
const ambientLight = new THREE.AmbientLight(0xffffff, 0.75);
this.scene.add(ambientLight);
const hemiLight = new THREE.HemisphereLight(0xf8fbff, 0xc8d3df, 0.95);
hemiLight.position.set(0, 30, 0);
this.scene.add(hemiLight);
const directionalLight1 = new THREE.DirectionalLight(0xffffff, 1.35);
directionalLight1.position.set(6, 8, 6);
this.scene.add(directionalLight1);
const directionalLight2 = new THREE.DirectionalLight(0xe8f0ff, 0.85);
directionalLight2.position.set(-7, 4, -5);
this.scene.add(directionalLight2);
const directionalLight3 = new THREE.DirectionalLight(0xffffff, 0.55);
directionalLight3.position.set(0, 5, -9);
this.scene.add(directionalLight3);
// Camera
this.camera = new THREE.PerspectiveCamera(50, width / height, 0.1, 1000);
this.camera.position.z = 100;
// Renderer
this.renderer = new THREE.WebGLRenderer({ antialias: true, alpha: false, powerPreference: 'high-performance' });
this.renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, 2));
this.renderer.outputColorSpace = THREE.SRGBColorSpace;
this.renderer.toneMapping = THREE.ACESFilmicToneMapping;
this.renderer.toneMappingExposure = 1.2;
this.renderer.setSize(width, height);
this.rendererContainer.nativeElement.appendChild(this.renderer.domElement);
// Controls
this.controls = new OrbitControls(this.camera, this.renderer.domElement);
this.controls.enableDamping = true;
this.controls.dampingFactor = 0.06;
this.controls.enablePan = false;
this.controls.minDistance = 10;
this.controls.maxDistance = 600;
this.controls.addEventListener('start', () => {
this.autoRotate = false;
});
this.animate();
// Handle resize
const resizeObserver = new ResizeObserver(() => {
if (!this.rendererContainer) return;
const w = this.rendererContainer.nativeElement.clientWidth;
const h = this.rendererContainer.nativeElement.clientHeight;
this.camera.aspect = w / h;
this.camera.updateProjectionMatrix();
this.renderer.setSize(w, h);
});
resizeObserver.observe(this.rendererContainer.nativeElement);
}
dimensions = { x: 0, y: 0, z: 0 };
private loadFile(file: File) {
this.loading = true;
this.autoRotate = true;
const reader = new FileReader();
reader.onload = (event) => {
try {
const loader = new STLLoader();
const geometry = loader.parse(event.target?.result as ArrayBuffer);
this.clearCurrentMesh();
geometry.computeVertexNormals();
const material = new THREE.MeshStandardMaterial({
color: this.color,
roughness: 0.42,
metalness: 0.05,
emissive: 0x000000,
emissiveIntensity: 0
});
this.currentMesh = new THREE.Mesh(geometry, material);
this.applyColorStyle(this.color);
// Center geometry
geometry.computeBoundingBox();
geometry.center();
// Get Dimensions
const boundingBox = geometry.boundingBox!;
const size = new THREE.Vector3();
boundingBox.getSize(size);
this.dimensions = {
x: Math.round(size.x * 10) / 10,
y: Math.round(size.y * 10) / 10,
z: Math.round(size.z * 10) / 10
};
// Rotate to stand upright (usually necessary for STLs)
this.currentMesh.rotation.x = -Math.PI / 2;
this.scene.add(this.currentMesh);
// Adjust camera to fit object
const maxDim = Math.max(size.x, size.y, size.z);
const fov = this.camera.fov * (Math.PI / 180);
// Calculate distance towards camera (z-axis)
let cameraZ = Math.abs(maxDim / 2 / Math.tan(fov / 2));
cameraZ *= 1.72;
this.camera.position.set(cameraZ * 0.65, cameraZ * 0.95, cameraZ * 1.1);
this.camera.lookAt(0, 0, 0);
this.camera.updateProjectionMatrix();
this.controls.update();
} catch (err) {
console.error('Error loading STL:', err);
} finally {
this.loading = false;
}
};
reader.readAsArrayBuffer(file);
}
private animate() {
this.animationId = requestAnimationFrame(() => this.animate());
if (this.currentMesh && this.autoRotate) {
this.currentMesh.rotation.z += 0.0025;
}
if (this.controls) this.controls.update();
if (this.renderer && this.scene && this.camera) {
this.renderer.render(this.scene, this.camera);
}
}
private clearCurrentMesh() {
if (!this.currentMesh) {
return;
}
this.scene.remove(this.currentMesh);
this.currentMesh.geometry.dispose();
const meshMaterial = this.currentMesh.material;
if (Array.isArray(meshMaterial)) {
meshMaterial.forEach((m) => m.dispose());
} else {
meshMaterial.dispose();
}
this.currentMesh = null;
}
private applyColorStyle(color: string) {
if (!this.currentMesh) {
return;
}
const darkColor = this.isDarkColor(color);
const meshMaterial = this.currentMesh.material;
if (meshMaterial instanceof THREE.MeshStandardMaterial) {
meshMaterial.color.set(color);
if (darkColor) {
meshMaterial.emissive.set(0x2a2f36);
meshMaterial.emissiveIntensity = 0.28;
meshMaterial.roughness = 0.5;
meshMaterial.metalness = 0.03;
} else {
meshMaterial.emissive.set(0x000000);
meshMaterial.emissiveIntensity = 0;
meshMaterial.roughness = 0.42;
meshMaterial.metalness = 0.05;
}
meshMaterial.needsUpdate = true;
}
}
private isDarkColor(color: string): boolean {
const c = new THREE.Color(color);
const luminance = 0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b;
return luminance < 0.22;
}
}